Tag Archives: Monitors

Displays: a glimpse into 2019

Desktop monitor sales are expected to continue growing in 2019, although not as strongly as over this year.

Business-targeted monitors may still benefit from the PC refreshes that are accompanying the ongoing transition to Windows 10. Moreover, as many companies move towards creating more productive and flexible workspaces, they are looking for ergonomic devices and this should spur sales of monitors with adjustable stands, high resolution and ultra-wide screens, but also thin bezel monitors allowing dual screen setups.

Many vendors still have consumer monitors on their radar, especially high-end and gaming monitors. Esports are projected to rise to double digits in 2019 and, with variety of revenue streams in this still-nascent market, there is significant room to grow. Indeed, announcements from some vendors this year suggest we will see more ultra-large monitors designed specifically for gamers and an increasing number of 27-inch-plus and ultra-wide screens. Even if this focus on premium monitors results in an overall decline in volume sales, revenues should remain relatively stable.

Large-format Displays (LFDs)
In 2019, digital signage and collaboration will continue to drive sales of commercial large format displays (LFDs). This product category is still growing because it remains innovative: every year vendors and customers find new ways of utilising digital signage to improve customer experience, speed up service, track and target demand or simply improve productivity. In the coming year, we should see a shift in focus from hardware and display features towards personalisation and new applications. Vendors will offer customers fewer off-the-shelf products and more full solutions that include LFDs with additional business-ready functionalities and models with embedded operating systems and Wi-Fi which offer more operational flexibility. However, such technologies and capabilities will elevate some risks, especially where displays collect customer data, so vendors will also focus on enhancing data security in 2019.

The increasingly mobile workforce, which is driving trends in the desktop-monitors market, is also likely to lead to increased demand for interactive LFDs designed for collaboration hubs in corporate environments. Fully integrated solutions will help to transform the workplace and engage employees by enabling seamless connected collaboration.

Finally, another set of products which vendors will continue to promote are the direct-view LEDs used in outdoor and large venues. These panels allow customers to build videowalls for spaces of almost any dimension, shape or curve and have no signage-installation limits. Costs are high but the many advantages direct-view LEDs bring mean we should see slow but definite growth in this category.

by DK

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Filed under Displays, Market Analysis, Uncategorized

The Rise of the Gaming Monitor

One of the more interesting categories to emerge from CONTEXT’s move into covering more PC Gaming categories is that of the gaming monitor. These tend to contain dynamic refresh rate technology, such as NVIDIA’s proprietary, quality controlled G-Sync or AMD’s royalty free FreeSync. Both of these prevent stuttering and screen tearing by allowing the monitor to render only once a full frame is ready from the GPU, resulting in a much smoother and more enjoyable experience when playing demanding, fast paced games. While initially, G-Sync was the dominant technology, the high costs and stringent requirements imposed by NVIDIA has lead to their technology occupying a relative niche compared to the much more open FreeSync.

As well as adaptive sync, we are also seeing more in the way of UHD (4K) monitors and those with very high refresh rates, although at most affordable price points it is still a case of choosing one or the other. The former now accounts for 14.2% of Q3 monitors while those with more than 144Hz refresh rate now represent 10% of the market, up 81.2% year on year from Q3 2016.

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Yesteryear’s darling, “3D ready” support has remained relatively flat at 12% of monitors sold in Q3 and little sign that demand will rise any time soon but curved displays are increasingly popular, with 24.6% of those sold in Q3 2017 having this feature, compared to 19.6% in Q3 2016 and only 1.8% in Q3 2015.

There have been several interesting advances in display technology over the past few years, which are now comfortably seeing mass adoption in the gaming niche. As one of the most important interfaces between gamers and their games, having the right monitor is clearly seen as key, especially for those hoping to gain a competitive edge over their opponents in the rising field of eSports!

by BB

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Filed under gaming, Market Analysis, Monitors